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AI Insights · Timothy · October 2021

Top 5 Slime Games on iOS in Europe for Q3 2021

Discover the performance trends of the top 5 slime games on iOS in Europe for Q3 2021, including data on weekly downloads, revenue, and active users.

Top 5 Slime Games on iOS in Europe for Q3 2021

In Q3 2021, the top 5 slime games on iOS in Europe showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period.

Super Slime Simulator from Dramaton LTD experienced a mix of highs and lows. Weekly revenue peaked at around $764 in early August but saw a decline to roughly $322 by the end of September. Downloads fluctuated, reaching a high of approximately 25.1K in early August before dropping to around 15.7K in late September. Active users mirrored this trend, starting at about 132.5K in late June and ending at approximately 108K by the end of the quarter.

Fluid Simulation by Pavel Dobryakov saw significant revenue growth, peaking at around $2.1K in mid-August. Downloads were highest in late July with about 18.5K, while active users peaked at roughly 29.7K in late August. However, both metrics saw declines towards the end of the quarter, with downloads around 7.2K and active users about 18.2K in late September.

Goo: Slime simulator, ASMR from Exomind LTD showed steady revenue, peaking at approximately $3.7K at the end of June. Downloads were highest in late August with around 20.3K, while active users peaked at roughly 17.9K in the same period. Both metrics saw a decline towards the end of September, with downloads around 5K and active users about 6.8K.

Virtual Slime by Cider Software LLC had a modest revenue peak of about $339 in early July, with a declining trend to around $10 by the end of September. Downloads were steady around 4.8K for most of the quarter but dropped to approximately 3.7K by late September. Active users followed a similar trend, starting at around 13K in late June and ending at about 8.4K by the end of the quarter.

Makeup Slime Game! Relaxation by Shanze Shafique showed consistent downloads, peaking at around 4.9K in early July and ending at approximately 3K in late September. Active users started at about 6.8K in late June and saw a gradual decline to around 4.8K by the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021